Tuesday, December 14, 2010
Attribution
This wasn't a conscious decision. I mean, I have definitely been moving away from the attributive excesses of my early work. In its recent rewrite, my first novel lost over eight thousand words of useless attributions alone. In the beginning, I was absolutely said-happy!
I certainly reined that impulse in early on, and apparently the process continues. These days I'm favoring what I call stage-business attribution:
"The fat man promised us Christmas off." Jackson's fingers brushed the butt of his gun. "We always get Christmas off."
"You want to be the one to tell him?"
"Shit, I look like I got a death wish?"
It's a way of sneaking in character, mood, tension, layers of extra meaning, whatever the scene needs right then, and I don't have to bother with said.
Try these:
"The fat man promised us Christmas off," Jackson said. "We always get Christmas off."
"You want to be the one to tell him?"
"Shit, I look like I got a death wish?"
and:
"The fat man promised us Christmas off," Jackson said. His fingers brushed the butt of his gun. "We always get Christmas off."
"You want to be the one to tell him?"
"Shit, I look like I got a death wish?"
Now, this is all down to individual style, but for me that second one (just using 'said') still delivers the 'punch line' at "death wish", but these could be Wal-Mart employees for all we know. The third does up the tension and the stakes with the gun, but it's just that teensy bit more flabby than the first example.
And I do try to keep my work lean.
Occurs to me now as I type, two of my recent Kindle-reads were No Country for Old Men and The Postman Always Rings Twice. Written forty or fifty years apart, in neither work will you find a single instance of 'he said'. The voices are clear and easy to distinguish, and if I found myself a bit lost for a moment, I usually caught up with a line or two more of dialogue...
Just thought I'd share. :)
Wednesday, July 30, 2008
Spin It Back and Grandkid Days
The way I approach character, it's not quite as structured as the 'Dossier' approach, where you know your main folks' shoe size and taste in breakfast cereals before you start. Nor is it quite so fey as the 'Found Object' approach, where folks show up on stage and gradually reveal themselves, though of the two, it's more the latter.
What I do, I start with what I need and spin it back. In other words, based on what I need this character to do, what sort of person are they? And go from there.
In Poison Door, I needed a young girl to be out in the middle of the night, where she witnesses a gangland murder. Eleven to thirteen was about the right age: old enough to credibly handle the crises I threw at her but young enough that boys and liquor and so on were... interesting, but still in the future.
What kind of twelve year old runs around the city by herself in the middle of the night? A dangerously underparented one. Her homelife wouldn't be anything flash. In fact, it'd be the sort of thing to make her want to stay out. Her mum was a full-blown alcoholic and addict, at which point the home life practically wrote itself.
So did the hope: Michelle had a ringside view of the trouble that came with guys and liquor and all the stuff the older street kids got up to after dark. She saw pregnancy, substance abuse and overdose take kids like her, one after the other. Unlike some other kids in the same situation, this one had a gritty determination to steer clear of that stuff, to keep her head down and stay in school long enough to grab a normal life. Assuming she can survive the rest of the week.
By the time I was done writing, I could tell you about Michelle's favorite subjects in school, her taste in clothes, movies and cute guys. Whatever you wanted to ask. But at the start, I knew I had a young girl, alone in the dark, watching horror unfold in front of her eyes. And being seen by the killers. Everything else unfolded as I spun it back.
Why a girl? Why Michelle? Well, that's how she showed up. Bit of a 'found object' that way.
Which sort of brings me around to Grandkid Days. For me, I start writing with an event or situation, the kind of day you want to tell your grandkids about.
By this I mean that the events in a story should be seminal in the lives of their characters, turning points in their lives or, at the very least, total red-letter days:
I ever tell you kids about the time bad guys locked up Father Christmas and I stepped in to do his job? (Hogfather, Terry Pratchett)
I ever tell you about the time I met my long-lost dad and he drew me into a war with the gods? (American Gods, Neil Gaiman)
You kids ever hear about how I met your father? I'd pricked my finger on a spinning wheel and fallen into an enchanted sleep... (Sleeping Beauty)
The War? Let me tell you kids, the war was hell, but even worse was what came after... (Gone With the Wind, Margaret Mitchell)
I'll never forget the day our little island first got the vote. Those were fun times! (The Sufferage of Elvira, V.S. Naipaul)
Some characters, Jack Reacher and James Bond come to mind, would have a lot of colorful stories. Some, say Hamlet and Macbeth, would have only one. And yeah, they'd probably have some trouble telling it, seeing as they're both dead at the end. But you can't argue that the events leading to their deaths were seminal!
For me, I start with the event, or with a situation like a powderkeg ready to blow. Who's there, what are they like and what do they need to do? From there, I spin the characters back, even as I march them forward.
How about you? How do you approach it?
Sunday, March 9, 2008
The Three Readers
Tuesday, November 20, 2007
Owwwwwwwwch

Sunday, October 28, 2007
aaaaaaaaand...... ACTION! Final Take


Saturday, October 27, 2007
aaaaaaaaand...... ACTION! Take 3


Wednesday, October 17, 2007
Heirarchy of Sloth

4. Use the Environment: Completely acceptable, and readers even like it.
"Do you love me?" Emily said.
Tom stared at the patterns on the rain-streaked window. The room was cold away from the dying fire.
"We have to talk," he said.
Readers are smart cookies. They're easily capable of making that jump between the rainy day, the cold room, and Tom's feelings for Emily. No stick-beating required. And if you can do three or four hundred pages of this with nothing really happening, literary prizes and fellowships may fall at your feet!
5. Striptease: Ever ask a question and get a question for an answer? Were you ever have so much at stake about an answer that you couldn't bring yourself to ask the question outright?
Revealing our feelings is often a gradual, I'll-show-you-mine-if-you-show-me-yours striptease. There's no reason for your characters not to do the same.
"It's been awhile," Emily said.
The waiter set their coffees in front of them. The cups were tiny, the porcelain almost unbearably fragile.
"Not that long." Tom sipped at his coffee and made a face. Emily stirred hers without drinking.
"You look good."
"So do you."
"You ever, you know, think about it?"
"Sometimes." Tom drained the rest of his coffee. The taste was black and bitter.
"Yeah, me too. Sometimes." Emily stood up, her untouched coffee splashing on the table. "Well, it's been nice, but I've got to run. Things to do, you know..."
In good fiction, as in real life, wearing our emotions openly is an invitation to get them stepped on. And yeah, I used a little cheat: Tom 'made a face', but it's a small cheat, and their exchange holds up without it. In fact, you may notice that the coffee is mostly there for 'stage business'-- it helps me control the beats and pauses in this uncomfortable conversation. But the 'stage business' does some extra work, too. The fragile cups, Tom's black and bitter coffee, Emily's refusal to drink, all have a little something to say about their relationship.
6. Deny, Deny, Deny: Rare air up here. This can be unbelievably effective, or it can fall on its ass. And it all depends on your reader, how much attention they're paying and what kind of sophistication they're bringing to your work.
You've got these POWERFUL emotions running, but you leave them completely under the surface. It's up to the reader to winnow them out. Think of the movie Goodfellahs, where Robert DeNiro waits until a fellow hood leaves, then asks the guy next to him, "You think he talks to his wife?" Without another word, nobody's a bit surprised when the guy and his wife show up dead.
Tom and Emily lay together. The tangled sheets smelled sour, and cold shadows from the rain-streaked window crawled across their bare skin.
Emily stroked Tom's hair. He stood up and began to dress. She bit her lip and said nothing.
Notice I fell back on my #4 crutch there, the sheets and their skin. Nobody says you can't, and I rather like that image, but the point is, I could take it right out of there and still be left with a sparse, bare, lean passage that works.
At least, it works *if* you get Emily's touching Tom's hair as tenderness, and Tom's standing up and hiding under clothes as denial of that bond. Hemingway used this technique powerfully. Or if you didn't get it, it was a man and a woman on a stalled train, and nothing really happened...
So, to recap, Steve's Heirarchy of Sloth:
1. I'm Telling
2. The Swiftie
3. Smile, Sigh, Frown
4. Use the Environment
5. Striptease
6. Deny, Deny, Deny
And just to be honest, I have bad-writing days, same as anyone. But you'd better believe that every time I catch a character smiling, sighing, frowning, putting hands on hips or, God forbid, saying something menacingly, I go in there with red-hot tongs. Some smiles, etc. *do* have good reason to remain, but very few survive my trial by fire.
Saturday, October 13, 2007
As Above, So Below

From Strength to Strength

Friday, August 17, 2007
Now *That's* a Second Draft!

Wednesday, August 15, 2007
The Tell-It Toolbox
Pretty much everything we write comes down to three tools: narrative, dialogue, description.
Narrative: straightforward, what's happening now writing.
Dialogue: characters, you know, talking.
Description: those good old sense impressions.
For me, the goal is lean, evocative storytelling. I have a rule of thumb:
Talking beats telling.
Describing beats talking.
It's an idea cribbed from screenwriting and comics, but an effective tool nonetheless. I'm sitting in my recliner with laptop (or lately, pen and paper) in hand. I know that John and Martha are about to come together, and they ain't none too fond of each other.
I have to make a choice about how to tell it.
Narrative is one heck of a workhorse. Nothing moves characters from A to B faster than just telling the reader they moved from A to B. Careful about overusing the narrative, though. Like an all-fiber diet, nothing moves faster and is less interesting:
John looked up as Martha came into the room. John felt disgusted. Martha wanted to claw his eyes out.
A lot of writers love dialogue. I'm certainly a big fan of the stuff. It breaks up those dense paragraphs on the page, lends a bit of personality to those characters and gives Gentle Reader a sense of motion:
"Your drinking sickens me," John said.
"The nerve. I've half a mind to claw your eyes out."
"I'd like to see you try..."
Like I said, zips right along. And if you're not doing this in a blog post, great be had when your characters reveal their feelings gradually.
Description is a powerful, subtle, often underrated tool. Comics and movies use it all the time, in those wordless passages where looks are exchanged, fireplaces or crashing waves shown, etc.
The tick-tick-tick of high heels grew louder in the hall, stopped with a scrape of shoe leather on polished wood. The twin scents of vodka and cheap perfume hit his nostrils, and John's upper lip curled away from his teeth.
Martha stood in the doorway, swaying slightly on her heels. Her hands were curled into claws at her sides, and her eyes were thin green slits.
Description lets Gentle Reader fill in her own blanks, but it can also bog down if overused. And there's the possibility that, like a Mad Lib, the blank might be filled in wrong.
Which one's right or best? Depends. How important is it? Stands to reason the most important elements get the most coverage. How effective will each tool be? Some stuff really does need just one tool more than any other. And, of course, which tool feels most comfortable on the day?
And yeah, in the course of actual writing, we find ourselves jumping from one to the next all over the show. Sometimes, a powerful result comes from letting the dialogue run independent of narrative and action:
John looked up as Martha came into the room. His mouth turned down at the corners and a muscle jumped under one eye before he brought his face under control.
"It's good to see you," he said.
Martha's eyes narrowed to thin green slits.
"Just thought I'd drop by. Not interrupting, am I?"
"Get you a drink?"
He reached for the bottle and a spare glass. The movement turned his face away from her.
It was quiet in the room, and still. John heard the snap of Martha's purse, smelled gun oil and baby powder.
"She's young enough to be your daughter," Martha said. Her cheeks were bright with tears.
The bottle fell. Shattered glass flew. Brown liquid stained the floorboards.
Saturday, August 11, 2007
The Beat Goes On
Usually, the 'beat' I write to is the rhythm of the language (eg. my punctuation choices above), but the beat I'm trying hardest to listen to is the heartbeat of the story.
Screenwriters use the term 'beat' a lot, probably because movies unfold in real time. McKee has a very structured idea of which beats are important to the unfolding story. Probably because movies cost heaps per minute, so every unnecessary minute is clipped trimmed, folded into another scene or otherwise elided.
His idea: the heart of a story is forcing your protagonist into a tight place where she will be forced beyond her limits. The structure is one of pushing your hero, watching him react. The reaction will often make things worse, so that the next push will be harder. And again, harder still. Hopefully, at the climax all looks hopeless for our heroine, until she saves the day.
It's not a bad idea, and works as well for The Manchurian Candidate as it does for Bridget Jones.
Think High Noon:
Will Kane is happy, contented, the toast of the town. He and his new bride are looking forward to spending his retirement together. *yawn* But wait...
Word reaches Kane that Frank Miller and his boys are coming. Kane's conscience won't let him leave town. One by one, the townspeople prove to be unreliable cowards. There'll be no posse. No deputies. Kane, married that morning, is facing certain death.
Every act of cowardice that leaves Kane more isolated and alone is a major beat in the story. The minor beats are found in the back and forth that lead to those cowardly betrayals.
In my first draft, I'm watching my characters act and react, tracking those major beats to the story's end. In my second draft, I'll take these beats of conflict right down to the dialogue. I want *every* interaction to uphold the story in some way.
In a way, it goes back to Conflict vs. Complication. Every story has a central question at its heart: Will Frodo destroy the ring? Will Bridget finally choose Mister Right over Mister Wrong? Can newlywed and newly retired sheriff Will Kane stop the outlaws coming in on the noon train?
Resolving that question is our conflict. Everything else is complication with Two Important Caveats:
1) It may be necessary to set the conflict up. The first big chunk of Rocky is about what a crappy life the poor palooka has. It's necessary to understanding the stakes of his fight with Apollo. Just about all of High Noon is setup. We need to see just how alone Will Kane really is.
2) Subplots. These should have their own conflicts, beats and climaxes, spaced around the story to allow the writer to control the tension.
Aragorn's heritage and lovelife, Gandalf's death and rebirth, the dark spiral of Saruman's soul are all subplots that help mask the large amount of walking involved in Frodo's effort to nuke Sauron. Rocky's relationships with Talia Shire and Burgess Meredith (who I always expect to wave an umbrella and quack) keep us involved in that sorry man's life until his One Big Break comes his way.
To keep my own subplots from being pointless complications (or pointless, parallel stories) I try wherever possible to tie them back into the main plot. It can be thematic (for instance, all characters face a simliar decision, and in the subplots we get to see how different reactions play out). It can functional (there's a running conflict in Lee Child's ONE SHOT between Jack Reacher and his wildly inappropriate boat shoes. They're a constant hinderance, up until the final climax.). If they really are just complications, well, out they come...
Tuesday, August 7, 2007
Take What You Like and Leave the Rest

Wordy post. I'll go out on a joke:

Sunday, May 27, 2007
So Quiet
Tuesday, April 10, 2007
What's Talent Got to Do With It
One ending has been chosen, the other locked in its cupboard. The scratching behind that door grows feebler, the weeping softer. Soon they may stop entirely.
Meanwhile, CS Harris got me thinking. She's got a great series of posts up right now comparing bestsellers with similar, though much less successful, books. The differences seem to jump right out.
Which made me wonder, what's talent got to do with it?
The creative fields are a funny business. Art, literature, music-- hell, interpretive dance and mime are crowded with yahoos whose self-esteem eclipses their ability (think American Idol open auditions), and then there are the few superstars who make it to being household names. And those two ends of the scale are all people know.
Mention you're a writer at a party. You'll hear about Uncle Elmer's manuscript, unfinished after twenty years. You'll hear about how JK Rowling's richer than the Queen. You might even get my favorite suggestion, "You gotta get you an idea like that one." Gee, thanks.
It takes an enormous amount of work, training, drive and maybe talent just to rise onto the lowest rungs. And from there? Fuggeddaboudit....
I worked hard, trained hard and drove over, under or through every obstacle to carve out a lovely career for myself in art. Then, selfish prick that I am, I 'decided' (reason for air quotes: see That Twisting Urge) to reinvent myself as a writer.
So what's talent got to do with it?
I had no idea if I had any, for one thing. I also didn't care, for another. Now, I don't mean that in the sense so many Idol hopefuls obviously do. It's just that there are several factors important to success.
Talent's the only one we have no control over, so why worry about it. Most people don't fail through lack of talent, and quite a few succeed despite any discernible scrap of it. They fail due to fear, laziness, priorities and bad influences.
Fear: kills heaps of dreams before they start. Understandable, I guess. The creative life offers no steady paychecks, no built-in understanding from family and friends and the sorts of embarrassment that make standing naked in a roomful of strangers seem easy by comparison. It's not for the faint of heart.
Laziness: A many-headed beast I rail on about a lot on this blog. It takes a lot of hours to write a novel, even a bad one. It takes a lot of hours to do the reading to stay up on the field. And it takes something extra to not settle for any less than your best.
That means not accepting stereotyped characters, flat prose, hackneyed situations and anything less than total honesty in our observations of human nature. I think the horror genre unravelled in the eighties under a flood of 'good enough' work.
Good enough never is.
Priorities: I had to include this to be honest. I have no children and a 'job' that only requires me to work two or three days a week. I keep my needs modest so that I have the time to write thirty, forty, even fifty hours a week if I feel like it. Most people don't have that, and some will just be too plain tired at the end of a day to sit down with pad and pen or keyboard or goose quill and parchment and give it their best.
Fair enough, too.
Bad Influences: Another form of laziness, really. Before I got serious about writing, I read what I felt like, and my tastes are quite frankly a little on the trashy side. I come back again and again to 50's and 60s pulp crime, 80s horror and sci-fi/fantasy. Like a lot of casual readers, I was reluctant to take a chance on any first-time novelist and anybody who wasn't on the bestseller lists.
My first novel sure reflected it, too. I put myself on a strict program of every award-winning debut novel I could find, as well as the top winners in my favorite genres. There was no use looking at where the bar had been set thirty years ago. There was no use looking to certain established authors who'd been writing essentially the same book over and over for years, either.
Where does talent fit in?
It's a tiny, tiny leg up. It's a little rush of pleasure and promise that gets us started. It's an extra inch or two forward on the long, long, LONG road to becoming as good as we can be.
And maybe, in fact probably, it's also the hidden end of our personal ruler. I'm tone-deaf, and I seriously doubt that any amount of hard work, training and perserverance will make me a concert violinist.
Too many musicians out there putting in the hard work who actually have talent, too.
Friday, April 6, 2007
That Twisting Urge
Good Friday with Clan Dynamo was much fun. Jotted 1000 words-ish in a note pad at odd moments. It did occur to me that my tennis game would probably improve if I didn't stop in the middle of the action to get down a couple lines of dialogue.
I have a real urge to tell stories. Probably no surprise given I'm writing a first draft in three months, but there you are. Although I've only been 'writing' a couple of years, that urge has been there all along.
Waaaaaaaaaaayyyyy back in my sidetracked twenties, I was the World's Greatest Dinner Guest. My jokes and stories were in great demand (great advice for any starving artist: make people want to feed you), as my various hosts knew that they would laugh, cry, tremble in terror, laugh until they cried, tremble until they laughed, whatever. I made it all up on the spot, or took bits out of my life and put the appropriate spin on them as the mood demanded. It was all about moving my audience in the moment. I was That Guy.
Back then of course, I didn't write. I was tattooing and painting and living as fast as I could (Full Throttle and Fuck It is more than just a writing style...), and those dinners (and picnics, pub nights, bong sessions, coffees, etc.) were the only way that urge could claw its way out of my skin.
I gradually realized I wasn't getting any younger, and the urge twisted. I got serious about my comics, and as is the way with me, turned the machine all the way up to eleven and snapped off the lever.
And completely lost the ability to tell a decent story. Old friends would meet me for dinner and say, "Tell the one about the vomiting Egyptian," or "What about that guy who took off his pants." Half the time, I couldn't even remember how they went. I'd fall back on a joke about two nuns and a cheese grater instead.
Then maybe three years ago or so, I was doing so much comics illustration that I didn't have the time to write comics anymore. Drawing a page, mine or anyone else's, takes maybe six or eight hours. Easy to see why I couldn't do both.
The urge twisted again.
I started writing fiction. Just a little, in a notebook. Then a novel on a typewriter. THen another on a laptop. Then--
Well, I can't tell a joke now to save my life. That storytelling urge is so used up in my work that I fuck up punchlines, stumble over the order of events, you name it.
I've become This Guy: "And these two guys, wait, I forgot. They're not guys, they're girls, and, um, I think, yeah,, that's right, they're nuns..."
Train wrecks, every one. These days people still laugh, but we all know it's at how badly I tell the joke, not the joke itself.
Back in the sidetracked days I used to be with a junkie stripper who fancied herself a writer. Except that she always had a thousand excuses why she couldn't write just at the moment. She could only write on a computer, she said. She wanted to get a bit more life experience, she said. Work took too much out of her, she said.
When she overdosed, she didn't even leave behind a diary. All our friends were puzzled, but I wasn't surprised. She was so afraid of herself and the pain she carried that she'd rather go numb than face it and let the stories come.
Me, I figure my stories would want out if all I had was a circle of faces around a campfire. A medium (printed word) that brings a wider audience? Icing on the cake.
Sunday, April 1, 2007
Don't Do This
Obviously I've got some lost time to make up for, so here's a link to a fine and entertaining collection of what-not-to-do-when-you're-writing that I've ever seen...
(just go down past the early para's about the writing groups.)
Enjoy!
Friday, March 16, 2007
Tell the Truth and Shame the Devil
Stephen King says building memorable and believable characters is nothing more or less than our own observation of human beings and our ability to tell the truth.
He also says, tell the truth and you won't be popular in polite society for long.
I remember being fourteen or fifteen years old. Being afraid all the time, and turning hard to hide that fear. Looking at the violence and addiction around me, the teenaged parents, the kids who came out of prison dead eyed and flat faced and the ones who never got more than a memorial page in the yearbook, I was scared.
I remember sitting with Interview With a Vampire and getting my first clear vision of a life beyond what I knew. The thought that I might one day sit at a sidewalk cafe on a sunny street in Paris was impossible, but too tantalizing to resist.
I got tastes of what I wanted, but I also plumbed a lot of my own personal darkness. One day, I finally did get free. My dreams came true because I paid what they cost.
When my work goes wrong, this is usually where it gets lost: it loses its honesty. It's tempting to write these sort of nifty-clean thrillers where you can imagine Roger Moore in the lead. Or genteel murder mysteries where old ladies have to figure out who killed the vicar. Hell, I love to read that stuff.
But that's not my voice. It's part of the human condition I can relate to vicariously, but not the part that I can speak from with any authority. I *can* be honest about fear, about predators and victims and souls in moral freefall, about violence, hope and love.
I once couch-surfed with a stripper/sometime hooker and her disgraced cop boyfriend/sometime pimp. I can be honest about the love and anger and sadness between them in a way that I can't about, say, a witty and debonair jewel thief, or a group of high school kids throwing a party with their parents out of town.
The Tiny Dynamo sometimes wishes I wrote Regency Romance. She's afraid to let her parents see my work. *My* parents never finished my first book. Ten pages, and they were out.
When the Dynamo read about the Christchurch I know, she was aghast. But she also admitted every word was true. So these last couple weeks, that's a lot of what I've been doing with this (almost finished) retrenchment.
Telling the truth.
Friday, February 23, 2007
Where'm I at?
I'm very much a character-driven writer. Or maybe a better word is situation-driven, since the charcters don't get much input until the defining situation gets rolling. Think North by Northwest: without the goddawful situation he finds himself in, Cary Grant would probably spend all his time being witty at parties.
Anyway, the characters know what they're doing at this point. Some of them hate each other, some love each other, and others are still trying to figure out what they think. Fair enough. At this point, knocking down a thousand or so words a day is cake. Where it gets a little wierd is now that most (And I do only mean most) of the flailing is over, these folks are doing some pretty unsuspected things.
For instance, I had two characters working on one problem in the background for two days (that's story time: probably a month out here on this side of the keyboard). Last night one of the characters found a solution that was simple, elegant, and in all truth she probably would've thought of almost immediately.
Crisis? Disaster? Stop everything and go back to figure out how the hell the story will hang together now that I know this?
Nope. I'm just getting on with it.
By the time I get to the second draft that solution may end up making me rewrite a big swathe of the book. Or it may end up collapsing a few other scenes. Or that problem may have to come out entirely to give some other part of the action more room to breathe. The truth is, at this point I don't really know what's important. By the end I'll know what was a keeper and what wasn't. This stage is about discovery, style and storytelling.
It's a lot of fun. The story's here, trying to tell itself to me. And that's not always the case. I've heaps of fragments that got right under my skin until I started work on them, then turned out not to have the legs to go the distance.
Oh, and for a close, here's the Ten Rules of Thriller Writing. It occurs to me that they can be used to make just about any fiction more gripping, whether literary, romance, or a cozy mystery.
As they say in 12 Step groups, take what you like and leave the rest.
Thursday, February 22, 2007
What's it All About, Alfie?
There are at least a few different kinds of writer's block. My most frequent one is 'Driving with the hand Brake On.' That's where I spend more time second-guessing what I just wrote than I do writing more. It's my inner critic gone mad.
It's also not the subject of today's blog.
Today's about a second, more brutal form of writer's block. You know the one: you've come too far to turn back now, but no matter hwo hard you try, you just can't work out what happens next.
You're blocked.
Near as I can tell, it happens to everyone. It's not happening to me right now, but it has in the past. My last novel, for instance. And the one before that.
When it does, I get away from the keyboard. Long walks, bike rides, tramps up the sides of damn mountains are favorites, but it doesn't matter. The key is to give the body something to do so that the mind can wander. And ponder.
And ask, what the hell am I writing about, anyway? What's the point?
Literary professors get to used high-falutin words like central conflict and theme. But I am a bear of little brain, and prefer simple, working class words. I want to know what the story that's stumping me's supposed to look like when it's at home.
But really, central conflict and theme are what's getting lost in those white-out, writer's block moments. Writing is like building a forest one tree at time. The inner critic wants to see that every leaf and pine needle is just so. The white-out is when you've lost track and started building up above the ridgeline, or onto thin, rocky soil where your story doesn't properly belong.
There's something you love in your story. Something that puts that particular wood (whether a 2000 word grove or a 350,000 rainforest) in that particular place. After all, if you don't have the love, there are heaps of other ways to spend a day. The love of that story, wanting to see how it turns out -- to see it told -- is what makes writing worthwhile.
Find the heart of your story. You'll also find the key to your dilemna.
